you can't make a silk purse out of a sow's ear
Playing with and comparing text.engine to TextField. I mean TextField is already very slow. Did you have to go ahead and make text.engine much, much slower ?
You can't be serious right ?
You mean to tell me that each time a page is resized I have to remove all the textLine children I just added in AS3 and then add new ones so my textBlock can adjust to the new size ? Am I wrong ?
You need to move alot of this kind of thing down to C++. AS3 is not C++ lol
So its looks like its going to be a long time before text.engine is even usable.
And so TextLayoutFramework will never be any good until text.engine is vastly improved. The simple act of resizing brings it to its knees unless I am missing something.
TextField could use some addtional performance improvements so please do. obvious to do: textField.appendHTMLText... Some slight improvements to TextField could go a long way.
While I am at it, device fonts have integer heights and widths, while embedded fonts have fractional heights and widths.... I hope you realize thie can cause problems such as varible spacing between lines among other things.
I can provide examples if you are interested.
Don
