can I do achieve many to many webcam chat with RTMFP?
I am building an enterprise application which involves many to many video chat. Most of the chats at any given time will be idle but they still need to trasmit some frames to keep the video chat alive and let other person know that someone is available. Will I be able to achieve this without any media server such as FMS and wowza? I heard about data packet loss during RTMFP. Is that true? What would be my limitations?
