Client side "Buffering..." issues
I am having issues with the client side on different devices once they click on play. I've tried a single bit-rate, multi bit-rate and they seem to get "buffering..." and it sits there or goes to a black screen. When I check the performance of the stream, I'm getting very good readings (20% CPU, 10% memory and 2 Mbps total bandwidth consumtion). I have fiber at my office running 20/20 which is plenty of bandwidth to support 3 streams. I've tried various frame rates and bitrates using H.264 and AAC. Ran accross a grat article/calculator for optimal frame dimensions and bitrates for Flash video (http://www.adobe.com/devnet/flash/apps/flv_bitrate_calculator.html). In FLME, my last configuration was as follows:

As you can see, I'm using 3 streams and total bandwidth consumption is 2019 which using Robert Reinhardt's calculator is more like 2400-2500. Still plenty at 12% of bandwidth consumption. I've tried knocking it down to a single stream (lowest footprint) and still get the "Buffering..." issues. Any ideas here?
