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Known Participant
February 3, 2007
Question

Dynamic ctreating of cue points

  • February 3, 2007
  • 8 replies
  • 924 views
Hi guys,

Did a quick search but come up with little info.

Is it possible to create flv cuepoints in a stream being recorded from a webcam?
At present i am able to record and pause the recording of the stream.
I was wondering when the recording is paused if it would be possible to make this a cue flv point so i will be able to trigger it later.

Thanks
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    8 replies

    March 24, 2007
    Ever find out how to do this. We would like to use the new FME just out from Adobe. From there send it to a FMS for additional cue point insertion. Anyone know how to do this?
    March 7, 2007
    Hi folks ,

    i would be very interessed in some information about dynamic cue points in flv file format. In my case, i want to link some addional data (like links to pictures) to a specific point in a stream while the stream is running. Don't know if that is possible or not, i could't find much info about it.
    If you have any information about it, please let me now : )

    Thanks
    April 4, 2007
    No - you can add them as you record no pausing required. In addition, on playback - you can progressive stream from any server - not just your communications server and get the action! This is a really cool feature of flv and we use it extensively at NKU.
    Participant
    April 4, 2007
    How are you doing this? Are using the player encoder or the new free FME?
    Known Participant
    February 3, 2007
    Ok so this would meen when i am paused on recording i can then do
    netStream.send("somefunction", var, var2);
    then continue recording?
    Pause again and then do the same?
    February 3, 2007
    I'm not so sure about a cuepoint (I don't know if FMS can inject data into metadata arrays or not), but you can use netStream.send to record an action into the flv file.

    netStream.send("somefunction", var, var2);

    on the client side

    function somefunction(v,v2){
    // do something
    }

    The function will be called during flv playback at the same point it was called during recording.