how to avoid NetStream.Play.Stop
Hello Members,
I'm streaming mp3 on flash media server 3.5 on linux version, and very often come accross with that problem, when the buffer.length become 0 on client side, the streaming will stop with NetStream.Play.Stop event, and will not be continued. I think this case it should wait always till the data arrives and never should stopping.
Some more info : I tested on applications/live folder, and the mp3 files are created dynamically during the playing, and the creation speed is almost the same like the playing speed, so those are not fix files.
Thanks,
ZB
