p2p matchmaking
Hello All, I'm attempting to create a one-to-one video chat application. I'm looking for the best way to do some random matchmaking. I can easily set up direct connections send data, audio, video which is great! Also I can set up a easy p2p connection which works fine.
However, I want to implement a random matchmaking feature through p2p...Basic example a user clicks on a button and chats to a random person. How would i go about grabbing a random peer in the same group...that's not in direct connection with someone else already?
Maybe i could use object replication. When someone connects to the groupspecifier I could then push another object into the shared array that has the peerID then i could just alter the array?
Or, maybe i could use the sendToNearest method...but wouldnt that be not the best way to match people?...because you can only have so many neighbors. I think if you had 500 peers in the group you be only connected to a few peers who are considered neighbors.right? Basically, you be connected to the same 5 to 10 people everytime.
I look forward to and be interested to hear your thoughts and opinions on this matter..
