RTMP Streams and Papervision 3D
Hello.
My question is regarding the use of RTMP files (delivered via a Flash Media Server) and Papervision; specifically using an RTMP stream as a texture on a Papervision object. I've already developed a number of successful methods for applying progressive flv/f4v files to Papervision objects. The RTMP streams, however, have presented a number of obstacles.
I will bypass the myriad of research I've done looking into this issue and say that others have inquired about this as well - but from what I can tell, no solid answer or solution has been found - especially under Flash Player 10.
So, here's what we have so far:
1. A Flash Media Server running on a University server.
2. A Papervision project
From what I gather, the issue is about Bitmaps and the process of Drawing them. One solution mentioned adding the following lines:
Client.videoSampleAccess="/"
Client.audioSampleAccess = "/"
*Now the issue here is WHERE to put this code. The only reference to these terms I've found is in Flash Media Server 3.5 > conf > _defaultRoot_ > _defaultVHost_ > Application.xml
Here, however, "Client.videoSampleAccess" was not found. Instead it was found in the following form (originally):
<VideoSampleAccess enabled="false"></VideoSampleAccess>
This was changed to:
<VideoSampleAccess enabled="/"></VideoSampleAccess>
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Is this the correct place to make this change?
The idea (from what I understand) is that this will enable the streams to be 'Snapshotted'?
