Question
Security and authentication
The bottom line is I don't know anything about either of
these two areas. I've always been a client side interactive
developer and designer, handing off the real backend work to
developers in that field. FMS is finally plunging me into this
area, as now I can apply my knowledge of ActionScript to the server
side of things, and pull together some amazing stuff.
How should I authenticate, say, a basic chat, so only logged in users can send a message? I can easily require login on the clientside, but that wouldn't stop spoofing and decompiling. Is the FMS communication encrypted? I could send username/password for each message based on the client input, and authenticat securly on the server against a serverside list, but that seems rather foolish in the event someone listens in on the clients messages, they would then see the username and password. But how else would it be done?
How should I authenticate, say, a basic chat, so only logged in users can send a message? I can easily require login on the clientside, but that wouldn't stop spoofing and decompiling. Is the FMS communication encrypted? I could send username/password for each message based on the client input, and authenticat securly on the server against a serverside list, but that seems rather foolish in the event someone listens in on the clients messages, they would then see the username and password. But how else would it be done?
