SharedBall (client side setProperty) works, but server-side can't sense/make SO changes
The shared ball example works, if you are just writing/reading an SO from the client.
But can anyone give the code necessary to write/read to an SO on the side-side so that the client sees the change, and vice-versa?
FMS-side can see its own changes. Ie, doing getProperty after setProperty, I'll see the property changed, like this:
updateRoomsSo = function()
{
var theSO = SharedObject.get("all", true);
theSO.onSync = function(list){...}
theSO.onStatus = function(infoObj){...}
theSO.setProperty("a", "1);
var r = theSO.getProperty("a");
trace("r="+r); // will show the 1
// However, the client will not see this update, and the client's update will not be caught in onSync or onStatus functions I have defined there.
But, if I use a netconnection to this app, as in:
var theSO = SharedObject.get("all", true, my_NC_toThisApp);
// Now the getProperty will not see the "1" or anything.
// Am I just not connecting to "this" app correctly, most likely? In that case, you can see my other post containing the code I'm using to try to make that connection.
// Here: http://forums.adobe.com/thread/963515?tstart=0
// Am I missing something else?
