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November 24, 2009
Question

Small question. Server or client side?

  • November 24, 2009
  • 1 reply
  • 263 views

Hi all,

I only just started learning FMS 2 weeks ago, and I have a question.

Im trying to do a multiplayer card game. Basically each player gets 7 cards. There's an open deck of 20 cards for all players to see and a closed deck (the remaining cards).

I have to randomize (shuffle) the entire deck before I distribute it to the players. Where should I place this set randomizing functions? Server side or client side?

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    1 reply

    November 24, 2009

    I'd do it on the server side. Any time there's shared data that can have a single point of control, I like that point of control to be at the server.