Uploading a webcam feed for processing, not publishing.
Hello, I'm trying to use Flash Media Server (on Amazon) to read in a video feed from a user's webcam, process it via my own executable, and return processed data (not video) to the user.
For simplicity, let's say my executable finds the darkest pixel in the image and returns its coordinates, and I want the client to draw a cross at this location.
The client-side is working fine. It can send the video stream, and receive vertex data to draw. The server is half-working. It can accept connections, and send fake vertex data to the client. However I can't find any way to access the webcam stream.
Ideally, I would pass each frame from the stream into my executable for processing, with no saving to disk (or perhaps minimal saving to disk as a cache for P-frames). I've got the impression that this is impossible though, so another acceptable solution is to save the stream (live) to disk, and read it (live) from my executable.
I'm a bit stuck with both approaches, so any pointers would be greatly appreciated.
Also, somewhat relatedly, I would like to secure the video feed as much as possible. Eventually I'll use SSL to secure it in transit, but for now I have the more serious problem of FMS sharing every stream it recieves. I'm sure there's an option to disable this somewhere, but I just can't find it.
