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Using the PDETextIsAtRect function I discovered that if returns element that are not part of bounding box. So I wanted to know if I have two bounding boxes is it possible to check if the bounding box of one element can be found within the bounding bx of another element.
That's not valid C. Well, clearly it compiles but it very much doesn't do what you think. You cannot use the form a <= b <= c, only compare TWO things, not three.
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Just use standard polygon containment to determine that.
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Can you explain more? I'm still a little confused. Do you mean that I can use the x y coordinated?
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So I tried to use the following if statement with newRect being the ASFixedRect element I'm checking to see is within boundingRect, however I am getting addition text run
if((boundingRect.left <= newRect.left <= boundingRect.right) && (boundingRect.left <= newRect.right <= boundingRect.right) && (boundingRect.bottom <= newRect.bottom <= boundingRect.top) && (boundingRect.bottom <= newRect.top <= boundingRect.top))
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That's not valid C. Well, clearly it compiles but it very much doesn't do what you think. You cannot use the form a <= b <= c, only compare TWO things, not three.
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