Help! Exporting shader and texture from Blender to Aero
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Hi all, newbie to AR and 3D design here. After exporting a 3d model from blender into .fbx format, I imported it into Aero but cannot see the shader and texture.
Does anyone know what might be the reason causing the issue? Below is a screenshot of my export settings in Blender.
Thank you!!
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FBX file type doesn't include texture etc info so you have to reattach it in your destination software. Try exporting from Blender using a glb. Much easier. Glb incorporates all the texture etc info. So when you import into your destination platform, you should be able to see everything automatically.
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Hi Julia, thanks so much for explaining. I tried to export my blender model into a glb and import it to Aero, but i got another error:
What might be the reason behind this?
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Hm, exporting as a GLB does not help for me. I however included the materials when exporting from Blender. But when I import the GLB into Aero it shows just a dull grey with some texture. Do I need to adjust some of the settings? (I have Blender 4.0 in Dutch)

