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Participating Frequently
December 2, 2022
Question

GPU Hardware Acceleration not enabled

  • December 2, 2022
  • 4 replies
  • 4085 views

I have a 3080TI and Adobe Media Encoder/Adobe Premier are not using it to render even if Hardware accelaration is enabled. Its a major problem, cause i'm sure rendering with it will be 100% faster than with the cpu (9900k)

 

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4 replies

Warren Heaton
Community Expert
Community Expert
December 4, 2022

You have a great graphics card for 3D work.  For video editing, it just isn't as important.

Legend
December 2, 2022

What is your output format? And what colorspace are you outputting in?

 

Also, what codec and colorspace is your imported footage shot in?

Participating Frequently
December 3, 2022

Input files and work contained in the project: animation, video(mp4), png, jpg, effects into AfterEffects , exported using "queue in AME" button to Media Encoder
Render settings:
1920x1080 resolution
H.264 Encoder
settings: Hardware encoding / Profile Main / Level 4.2 / Export Color Space Rec.709 / HDR Graphics White (Nits) 100

Bitrate:
VBR, 1 pass, 6000 kbps
Time interpolation: Optical flow

Legend
December 3, 2022

Still images create a special problem. If any of those images is much larger in resolution than the size of your video export frame, resizing the still image(s) to fit the frame is not at all GPU accelerated, and therefore will use only the CPU.

Peru Bob
Community Expert
Community Expert
December 2, 2022

@RjL190365  can you assist?

PECourtejoie
Community Expert
Community Expert
December 2, 2022

Hello, most reports these last days are about problems with the most recent nVidia drivers.

https://community.adobe.com/t5/premiere-pro-discussions/premiere-pro-community-digest-november-2022/...

 

  • NVIDIA GPU Drivers causing hangs on import and unexpected behavior: Some editors have reported problems with the NVIDIA Studio Drivers v.526.98. Roll back the drivers to v.522.xx or earlier to restore system stability.
Participating Frequently
December 2, 2022

I think it goes beyond just drivers. I would really like this fixed because it means an extreme amount of time is lost because of the lack of interaction between the GPU/CPU and software. 

I just updated to 527.37 / clean install, restarted pc ... still nothing. The renderer prioritises the CPU instead of the GPU even though its set to use the hardware renderer

Participating Frequently
December 2, 2022

Do a clean installation of the 517.40 Studio Driver (NOT the Game Driver)


Ok, I just did that, 517.40, manually downloaded, clean install, restarted pc, ran through Media Encoder a test file for rendering... nothing changed. CPU is still being prioritised over the GPU