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Participating Frequently
December 2, 2022
Question

GPU Hardware Acceleration not enabled

  • December 2, 2022
  • 4 replies
  • 4085 views

I have a 3080TI and Adobe Media Encoder/Adobe Premier are not using it to render even if Hardware accelaration is enabled. Its a major problem, cause i'm sure rendering with it will be 100% faster than with the cpu (9900k)

 

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4 replies

Warren Heaton
Community Expert
Community Expert
December 4, 2022

You have a great graphics card for 3D work.  For video editing, it just isn't as important.

Legend
December 2, 2022

What is your output format? And what colorspace are you outputting in?

 

Also, what codec and colorspace is your imported footage shot in?

Participating Frequently
December 3, 2022

Input files and work contained in the project: animation, video(mp4), png, jpg, effects into AfterEffects , exported using "queue in AME" button to Media Encoder
Render settings:
1920x1080 resolution
H.264 Encoder
settings: Hardware encoding / Profile Main / Level 4.2 / Export Color Space Rec.709 / HDR Graphics White (Nits) 100

Bitrate:
VBR, 1 pass, 6000 kbps
Time interpolation: Optical flow

Participating Frequently
December 3, 2022

@bugam33779908 It seems, you missed a point about bottlenecking. Imagine, your CPU renders frame (his part job in pipeline, to be more precise) in 1 sec, and your prev GPU did its part in 0.02sec. Total time=1.02. Will you notice a difference if your current GPU do it in 0.01, and total time become 1.01 ?

 

Also check this video, judging by the user comments, it's still valid despite being 6 years old:
https://youtu.be/yaNHG8Rh5ZU

 


Not sure why you insist on being condescending. It is not helpful, nor welcomed.

I already pointed out there are heavy elements to be rendered like gaussian blur that should be handled by the GPU in the project. They clearly are not, and if I remove them, the process becomes much faster. Nor are the others elements being properly tuned in. I am also not running a slow CPU even by today's standards, so even if I do agree sometimes "throwing money at the problem, solves it", this is not one of those cases. It is a clear software related problem, a bug in the renderers resource management that needs to be fixed. 

Peru Bob
Community Expert
Community Expert
December 2, 2022

@RjL190365  can you assist?

PECourtejoie
Community Expert
Community Expert
December 2, 2022

Hello, most reports these last days are about problems with the most recent nVidia drivers.

https://community.adobe.com/t5/premiere-pro-discussions/premiere-pro-community-digest-november-2022/...

 

  • NVIDIA GPU Drivers causing hangs on import and unexpected behavior: Some editors have reported problems with the NVIDIA Studio Drivers v.526.98. Roll back the drivers to v.522.xx or earlier to restore system stability.
Participating Frequently
December 2, 2022

I think it goes beyond just drivers. I would really like this fixed because it means an extreme amount of time is lost because of the lack of interaction between the GPU/CPU and software. 

I just updated to 527.37 / clean install, restarted pc ... still nothing. The renderer prioritises the CPU instead of the GPU even though its set to use the hardware renderer

Peru Bob
Community Expert
Community Expert
December 2, 2022

Do a clean installation of the 517.40 Studio Driver (NOT the Game Driver)