I will be rendering a project that will require many animations to be compiled using ME.
I will be rendering out the frames from a 3D app like 3ds Max, so the output will be in the form of:
Each animation will be approx 100 frames. So you can see that I am dealing with a great volume of data.
I need to find a way to automate compiling every 100 frame sequence into an MP4 using ME.
My first question is: Does ME support file lists? So if I were to create a text file that listed the frames in order such as those listed above (frame001.png, frame002.png, frame100.png), could I then drop the text file into ME and have it encode that sequence of 100 frames into an MP4?
Or is there another way to have ME process a batch of frames into an MP4? I need to minimize the number of steps as much as possible so having ME process a batch of frames at a time is the most efficient way to do this.
Any info or suggestions would be appreciated.
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