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Since updating to the 22 version of AME, when a file finshes rendering it plays the sheep sound, and not the finished chime. These file are finished successfuly, but it plays the sound for a failed render each time. Is anyone else having this problem?
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Hi there,
This is a strange issue. I'll research on this and get back to you.
Please stand by!
Regards,
Shivangi
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I would appreciate that. BTW, just as a way of confirming the wrong sound plays, Encoder shows the checkmark next to the finished file, and it does it plays the wrong sound on every single file.
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So shivangg, in terms of you researching and getting back to us about this problem, what did your research turn up? (Other than, "Hey, you can turn off the sound") We're all waiting. What is Adobe actively doing to fix this? We expect better customer service for the money we're paying every single month. Look down this list, and see how many people are having this problem. How many have to come here and say they have a problem before it is properly addressed?
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Confirming that this is happening to me as well. Any luck on how to fix it yet?
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So, updating to 22.1.1 seems to have fixed the problem for me.
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Hi @Shivangi_Gupta and group,
Even with the up-to-date ME, I'm still experiencing the billy goat sound for a successful render. Any ideas?
The only thing in my set up that may be related is that I have an After Effects extension/plugin called BGRenderer Max that may change render settings. Although that's in AE and not ME. And the problem is in ME. (After Effects render queue plays a chime for success and a billy goat for failure).
I have also checked the actual "rnd_fail.wav" and "rnd_okay.wav" files in the programs folder of both AE and ME and they seem correct.
Any ideas? Thanks!
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AME gives you an option to enable or disable the chime sound after successful render under Preferences > General.
Did you check that?
Shivangi
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The ability to enable or disable the chime is irrelevant. The problem is that the chime is playing the wrong sound on a successful render. If you've been using AE or AME for any real length of time, that is a sound that strikes fear in the hearts of all who use it.
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Yeah, I have to agree with the user below... I don't want the sound disabled. I want the correct sound. I often step away during a long render, and the chime brings me back. But the sheep freaks me out as I've got 10+ years of muscle memory telling me somethin failed when I hear it.
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Yeah Super annoying and louder than usual.
I hate it. make me think thers an error.
I need this fixed asap!
I really HATE whats been going for the last 5 years.
we're F*cken paying beta testers. these simple bugs needs to be fixed before release.
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Same issue here, wrong sound is playing. I get a jarring shot of cortisol in my brain whenever I hear that dreaded sheep sound we are all too familier with. I don't want to turn the chime off because I like to hear the joyous sound of my render being completed.
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OK, I'm getting back in here to say this is 1/2 fixed. 22.1.1 fixes it when I render to AME from Premiere, but it's still messed up when Exporting to AME from AE. It specifically does this when a file finishes successfully after exporting to AME from AE.
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This happens for me, but only specifically when I export to AME from AE, then any exports after that do the sheep sound. If If I restart AME and just do normal renders from Premiere or directly imported, it plays the chime as expected. Really bizarre.
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After furthre inspection, this is exactly what is happening to me as well.
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Fully updated and this is still happening for me when exporting from AE.
I have to say, I'm not fond of any bug, but this one will make me insane if it continues. I have a Pavlovian response to that ^#*$(%! sheep sound, and this is gonna give me a nervous breakdown some night when I'm on a deadline.
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Makes me a little nauseous every time I hear it. :nauseated_face:
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Hi there, this is still a problem for me in version 22.2!
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Honestly, I don't think Adobe really cares. They have made no attempt to address this. I'm sure their mindset is, "if it's still rendering, so what if it makes the wrong sound".
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Hi everyone!
First, my apologies for not having seen this thread earlier! I was getting emails about this issue but mistook them for a thread on our UserVoice forum.
We are aware of this issue, know what causes it, and it will be fixed in the next release of Media Encoder.
Regards,
Fergus
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Thank you. Getting the goat is anxiety-inducing for anyone using AE/AME for any length of time! I can confirm that my AE-to-AME renders reproduce the issue.
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I was getting this problem, and so annoying.
Using AME v 22.1.1.
Today I tried:
Now it works!
Plays the chime, not the sheep.. Whew.
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Didn't work for me. I'm still having this issue on 22.2 (Build 64).
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This issue is fixed in the next release of Adobe Media Encoder.
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Fergus, that is what you said about the previous release of AME...
Did you see my latest post here? https://adobe-video.uservoice.com/forums/911308-media-encoder/suggestions/44399709-wrong-sound-when-...
There is still an issue with the sound.
Are you saying that you realize there is still a problem, and it will be fixed soon? What about my post? No reply?
Thanks.