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I have a very simple interaction where one artboard auto animates to another with a time delay of .6s. The issue I'm having is the trigger only works 50% of the time. The other 50% it just remains on the previous artboard and won't auto-animate to the next. Any ideas how to fix this so that it works 100% of the time? I'm using this for a paid user test so it is not usable if it work work 100% of the time.
Correction: I "tested" ... Not "interested"
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I experience the same - it doesn't trigger in online prototypes ☹️
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I figured out a workaround. Turning off auto Animate and just making it a regular transition seems to do the trick. I'm guessing the timing needed for the auto Animate transition mixed with the timing needed for the delay to automatically switch screens causes the poorly written JS to say NOPE. Interested this workaround 15 times and it the prototype automatically switched screens every time..
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Correction: I "tested" ... Not "interested"
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Yes - although it's not the same, it's better than not working at all! 😁