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Years ago, I used to develop interactive media in Adobe Flash. I generally published the content as executable files. Since then, I have generally just done the UI design and worked with a developer in QML. I am now at a new company, and have been taked with creating an interactive touchscreen application for a trade show. I am wondering if Adobe XD might be a solution for this. Can I do the following:
1) publish a local presentation that doesn't require access to the Internet, or the installation of Adobe XD?
2) can this prototype be run full-screen, with no visible window or browser controls?
3) If I simply don't provide access to the keyboard, will this provide a reasonable level of security so we can allow booth visitors to interact with the presentation without worrying if they'll change the presentation mode or otherwise screw things up?
4) can I safely allow users to play back local video files?
If the answer to any of those questions is "no", please share any suggestions you might have as to another prototyping / presentation tool I might consider to build this interactive presentation.
No. XD is not the right tool for this.
I would look at using Electron as the app shell and doing the work in standard web technologies. XD can be used to help design and prototype the design before the actual development occurs.
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No. XD is not the right tool for this.
I would look at using Electron as the app shell and doing the work in standard web technologies. XD can be used to help design and prototype the design before the actual development occurs.
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Thanks Mr. Griffith.
Sadly, that's not realistic for me right now - too much work for a one-off presentation for a trade show. It really looks like my Creative Cloud toolkit doesn't offer me anything useful for this particular job.
Chris Ivey
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I need exactly the same thing! Any idea of what to use? Must be as simple and easy as possible. Just video playback, showing clickable images, and a timer and a counter, that's it. What to use?
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I looked at what the big brands are using, and found a general consensus to use a game engine like Unreal or Unity. I'm currently using Unity. There's a bit of a learning curve, but it'll easily let you do everything you want to do.
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