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Inspiring
May 28, 2018
Answered

Vector shapes snap in movement

  • May 28, 2018
  • 4 replies
  • 7387 views

I can't move vector shapes freely without them snapping in a set increment. So if I have two identical shapes and want to place them next to each other with one pixel distance it's impossible cause the one I'm moving snaps offset to the other. It's impossible to place it freely with one pixel increment. It's like one of them is minus and the other one is plus on a magnet and the destination is set in terms of distance and position. They won't connect. Since there are no snap function to turn on or off in XD then why is this occurring?

    This topic has been closed for replies.
    Correct answer Randy Edmunds

    Hold down the Cmd key on Mac (or Ctrl key on Windows) to disable snapping while dragging.

    Hope this helps,

    Randy

    4 replies

    Participant
    October 27, 2020

    I got the same issue. The objects are snapping to some increment. Can't even align things up. This is so frustrating, Someone please fix it...

    Participant
    December 23, 2020

    The presented solution did not work for me either, however there is a workaround that has worked for me. Simply select the objects that you want to align and while holding down the shift key on Mac drag the bounding box to align the objects as desired. This disables the snapping. You can then make sure everything lines up perfectly with the align panels. I hope this helps. 

    Participant
    October 11, 2019

    I ran into this issue making an icon like a clock face - a circle with two lines like the hour and minute hands. I wanted to align the innermost ends of the 'hands' to make a single shape. I could never get them to align by moving one or the other line because it didn't match up to whatever grid on the canvas that it was snapping to. But I found that by grabbing the endpoint on only one end of the line and moving that end while the other end remained anchored, I could move it without snapping.

    bfelda
    Participant
    January 10, 2019

    A little late but I've run into this and found that I was simply zoomed in too far.  When working with vectors, you can't easily see how small the vector actually is.  It looks properly shaped without pixelation even when a pixel is quite large.  To test this, use the pen tool set the stroke to 1px and see if that 1px border is about the same size as the stepping you are seeing.

    perrybrusAuthor
    Inspiring
    January 10, 2019

    I'm experiencing this independent of any zoom level. If I'm working at 100%, 200% or 50% the issue is still there. I was thinking this could have something to do with document purpose. Let's say if you start off designing in a document iPhone 5 and then copy a vector element from there to another document for Android mobile - but I'm having the same issues when I start from scratch with a new vector element I make myself from that new document, so it can't be differences in document setup that creates this.

    Randy Edmunds
    Adobe Employee
    Randy EdmundsCorrect answer
    Adobe Employee
    May 28, 2018

    Hold down the Cmd key on Mac (or Ctrl key on Windows) to disable snapping while dragging.

    Hope this helps,

    Randy

    perrybrusAuthor
    Inspiring
    May 29, 2018

    Didn't change anything.

    Randy Edmunds
    Adobe Employee
    Adobe Employee
    May 30, 2018

    8.0.22.11

    No, it's the opposite. Movement works better at low zoom. I'm not talking about drawing, I'm talking about moving objects. I'm not able to move objects freely as they snap in increments on the screen, reminds me of some snapping function that you find in PS but in XD there are no such feature or property to alter. The keyboard nudge increments normally functions as expected but often manually movement with move tool is necessary and when I do that the object is trembling and it doesn't comply or correspond with my movement. It just forces into set increments. I never use grids and there's no guide functionality in XD.   

    Zoom has always been unstable at best in XD. I can use the hand tool to move around the document as suddenly the max zoom is on and then I have to zoom out again and start all over again. This bug has been active since the first release I tried and my colleagues have the same issues. Together with an unstable space bar function that doesn't always works as its stuck at move tool / pointer.


    Regarding the original issue:

    > movement with move tool is necessary and when I do that the object is trembling and it doesn't comply or correspond with my movement

    "Trembling" sounds like this is not related to the snapping feature (you're not seeing any snap lines, correct?). I don't remember hearing any other bug reports like this. I am guessing either a bogged down cpu or a mouse hardware issue. Do you have any other systems that you can try this on?

    Do you have any more details that may be relevant? A reproducible recipe would be the most helpful.

    As for the other issues, make sure that focus is on the canvas. Other than that, please start a new thread for further discussion.

    Regards,

    Randy