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Character spacing values incorrect in published XD prototype

Community Beginner ,
Feb 21, 2020 Feb 21, 2020

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Hi,

 

I've noticed a discrepancy between the character spacing values on the prototype within XD and those published/shared with Developers, in the inspector panel. I've also confirmed this with a new test document too, in case it was document specific.

 

Here in XD, I've set character spacing to 0.5 for "Body 1" and 0.25 for "Body 2":

xd-body1.pngxd-body2.png

 

 

 

When I share them using the Development view setting, the values are not the same in the inspector panel:

 

shared-body1.pngshared-body2.png

 

Is this a known issue, and are there any workarounds?

 

I'm using XD version 27.1.12.4 on Windows 10. 

 

thanks
Richard

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Adobe Employee ,
Feb 21, 2020 Feb 21, 2020

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I am able to reproduce your issue, and will log a bug with the product team. 

 

Thanks,

Preran

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Community Expert ,
Feb 22, 2020 Feb 22, 2020

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What a lovely topic for a Saturday evening !

It might be good to understand what the spacing value stands for.

Adobe XD's online Help resources explain that it's in "milli-ems".

 

Historically (since the age of lead type) the "em" stands for the width of the character m in the running font and size. So it's not a fixed size, but a relative measure. And that's how it is still interpreted in this digitale age, albeit that the width isn't depending anymore on the m in any given font or family (which can differ), but only to the set size. 

 

Schermafbeelding 2020-02-22 om 17.42.00.png

You can see how a value of 1000 inserts a square "em" of 20 pixels between the characters.

 

So in your example, that value of 0.5 is a 1/2000th of 16 = 0.008 dp and the other value of 0.25 = 1/4000th of 14 = 0.0035 dp. Due to the granularity in hundredths of a dp/pixel, I guess these values are probably and respectively rounded up to 0.01 dp and rounded off to zero dp. So the change in scale is correct – the rounding up/off could be under consideration.

 

Does this matter ? Well, for calculating sizes while designing with large or long texts and type, it does ! So these spacing values should be kept intact. For rendering on screens, there's actually no significant (visual) difference to be seen between 0.005 and 0.01 or 0 density pixels. We're talking about a hundredth or a thousandth of a density pixel here ! So the rounding of the value is really no big deal.

 

As a matter of fact: I think it's ridiculous to set a spacing value of less than 10 or even 50 for these text sizes. If you're able to discern the differences between 0.5 or 0.25 or zero, I suggest you apply for a job at a forensic institute, as a human microscope... 😉

 

What worries me more, is that there's a conversion of a typographical value, which shouldn't be rendered into a physical value. It's up to the browser to eventually do that. CSS allows em and pixel values: https://cssreference.io/property/letter-spacing/

 

BTW, here's such a square "em" in lead, that started it all...

em in lood.JPG

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Adobe Employee ,
Feb 26, 2020 Feb 26, 2020

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I absolutely loved your explanation of the issue, Peter. While the team has confirmed the issue, I am sure that the person that fixes the bug will have similar observation in their notes.

 

Reading your reply made for a lovely start to my day.

 

Thanks,

Preran

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