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ADOBE AIR BETA 32.0.0.109 and Mojave 10.14.4, Xcode 10.2

Participant ,
Apr 03, 2019 Apr 03, 2019

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It is not possible at the moment to do a build with Adobe Air Beta 32.0.0.109 and the new Xcode 10.2 at Mac with Mojave 10.14.4

If building with the Xcode iPhoneOS12.2.sdk by creating a symlink ld64 to Xcode 10.2 appears the error message:

Compilation failed while executing : ld64

Packaging output:

ld: entry point (start) undefined.  Usually in crt1.o for architecture arm64

If building with the original ld64 from adobe air beta 32.0.0.109 without Xcode 10.2 symlink at Mojave 10.14.4 appears the following error message:

Compilation failed while executing : ld64

Packaging output:

Undefined symbols for architecture armv7:

  "_OBJC_CLASS_$_NSObject", referenced from:

      _OBJC_CLASS_$_CTAppDescriptor in libRuntimeHMAOT.arm-air.a(CTContentPlayer.o)

      _OBJC_CLASS_$_ExtensionInfo in libRuntimeHMAOT.arm-air.a(CTContentPlayer.o)

      _OBJC_CLASS_$__CTPlayerTimerGlue in libRuntimeHMAOT.arm-air.a(CTPlayer.o)

      _OBJC_CLASS_$_ServiceASyncOnMainThread in libRuntimeHMAOT.arm-air.a(CTPlayer.o)

      _OBJC_CLASS_$__CTGestureState in libRuntimeHMAOT.arm-air.a(CTStageView.o)

      _OBJC_CLASS_$__CTTouchInfo in libRuntimeHMAOT.arm-air.a(CTStageView.o)

      _OBJC_CLASS_$__CTTransform in libRuntimeHMAOT.arm-air.a(CTStageView.o)

      ...

  "_OBJC_METACLASS_$_NSObject", referenced from:

      _OBJC_METACLASS_$__CTGameInputDevice in libRuntimeHMAOT.arm-air.a(CTGameInput.o)

      _OBJC_METACLASS_$__CTGameInputButton in libRuntimeHMAOT.arm-air.a(CTGameInput.o)

      _OBJC_METACLASS_$__CTGameInputAxis in libRuntimeHMAOT.arm-air.a(CTGameInput.o)

      _OBJC_METACLASS_$__CTDeviceRotationEventSource in libRuntimeHMAOT.arm-air.a(CTDeviceRotationEventSource.o)

      _OBJC_METACLASS_$_CTAppDescriptor in libRuntimeHMAOT.arm-air.a(CTContentPlayer.o)

      _OBJC_METACLASS_$_ExtensionInfo in libRuntimeHMAOT.arm-air.a(CTContentPlayer.o)

      _OBJC_METACLASS_$_CTApplication in libRuntimeHMAOT.arm-air.a(CTAIRApplication.o)

      ...

ld: symbol(s) not found for architecture armv7

ld: entry point (start) undefined.  Usually in crt1.o for architecture arm64

When will Adobe Air be ready to use without suffering and not be able to send updates??

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Adobe Employee ,
Apr 04, 2019 Apr 04, 2019

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Hi,

Could you please elaborate at what point you are facing the issue.

The packaging works fine with :

(AIR-SDK: 32.0.0.109, MAC: 10.14.4, Xcode 10.2, iPhoneOS12.2.sdk symlink)

For iPhone:

adt -package -target ipa-test-interpreter -provisioning-profile  xxx.mobileprovision   -storetype pkcs12 -keystore Cert.p12  -storepass xx Hi.ipa Hi-app.xml Hi.swf -platformsdk /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS12.2.sdk

For iPhone Simulator:

adt -package -target ipa-test-interpreter-simulator -provisioning-profile  xx.mobileprovision   -storetype pkcs12 -keystore xx.p12  -storepass xx Hi.ipa Hi-app.xml Hi.swf -platformsdk /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator12.2.sdk

Please share the steps and application with which you are facing this issue.

Thanks and Regards,

P.C.

Adobe AIR Team

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Engaged ,
Apr 04, 2019 Apr 04, 2019

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This looks like the ANE minimum iOS version issue, make sure all your ANEs have been updated to specify at least a minimum version of 8.0.

air native extensions // https://airnativeextensions.com

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Advocate ,
Apr 08, 2019 Apr 08, 2019

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If you are building a full project using ANEs then you are potentially giving wrong information. If the build fails then build an empty project (no ANEs, just empty) to confirm your findings. You should always have an empty project to compare to. So please build an empty project and post back your findings.

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Participant ,
Apr 08, 2019 Apr 08, 2019

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Could resolve it by creating a new project. Thanks to you all for your advices.

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