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AIR Browser - When will Adobe create a browser to keep Flash from dying?

Explorer ,
Dec 31, 2016 Dec 31, 2016

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Save Flash with AIR.

For the past 10 years I have worked exclusively with Flash and AIR.  I was amazed by every new feature, and couldn't understand how anybody could compare HTML5 to Flash.

Google and Apple are killing Flash.

Their greed, forcing people to download and often pay for apps in their stores, is killing one of the best multi-platform engines that ever existed.  With the same code you can create an application for Windows, Mac, iOS and Android (and more on the way).

I admit Unity3D is much better for 3D, but Flash is the pro when it comes to 2D.  Html5 is a low powered shadow of what these 2 masters can do, but it doesn't eat the battery as much... is that all you need to make people agree that a plugin that was installed on almost every country all over the world is no longer needed?!?`

All Adobe needs to do is create a web browser to compete with Chrome.  It doesn't need to do much... StageWebView uses the mobile devices default browser engine, but AIR has its own plugin to render Flash content.

If it was possible to choose the browser used by AIR, then you could have Chrome on Android and Safari on iOS to deal with Html5, and then AIR would use a plugin to deal with Flash content.

ADOBE - CREATE A BROWSER TO KEEP FLASH FROM DYING |!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

PLEASE

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LEGEND ,
Dec 31, 2016 Dec 31, 2016

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Chrome comes with Flash Player integrated into it. So does IE 11 and Edge. With Safari and Firefox you can install the plugin, which most people have done.

Something that is relatively new is that Chrome now does what Safari and Firefox do, which is to ask the user permission before letting plugin content play.

Educating people to click the Accept button might be easier than having Adobe make a browser that is unlikely to compete with Google or Microsoft.

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Explorer ,
Dec 31, 2016 Dec 31, 2016

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Google plans on removing the Flash plugin completely by the end of 2017.

What then?

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LEGEND ,
Dec 31, 2016 Dec 31, 2016

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Do you have links to the articles that talk about that? I'm involved with Google in some ways, maybe I can find a way to beg them not to remove Flash!

Meanwhile, if you're an Adobe Animate user you could get more used to its ability to publish to HTML5.

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Explorer ,
Dec 31, 2016 Dec 31, 2016

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Android and iOS have already killed off all Flash content on mobile browsers.  Wouldn't Flash return to its former greatness if this alone could be undone?

I don't think the point is to create a new browser.  I think Adobe AIR can be used as an application which uses Chrome or Safari as a plugin.

Flash is the best 2D, multi-platform engine ever.  It won't take much to prove it again.

What would you do to save Flash?

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Explorer ,
Dec 31, 2016 Dec 31, 2016

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AIR already uses the default browser to render Html, and has its own plugin to render Flash content.  Would it really be that hard for them to create a browser which uses any available browser as a plugin?

Help bring Flash internet content back to mobile.

Flash and Html5 are like the tortoise and the hare.  The tortoise won because the hare fell asleep - but seriously, the hare is faster and Flash is definitely the winner.

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Engaged ,
Jun 30, 2017 Jun 30, 2017

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I agree completely with

DanStarlight

At this very moment Chrome automatically blocks Flash Player in websites like Facebook that has achieved two billions users...

ADOBE - CREATE A BROWSER TO KEEP FLASH FROM DYING |!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

PLEASE

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Enthusiast ,
Aug 04, 2017 Aug 04, 2017

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Create your own browser with Adobe AIR

the HTMLLoader give you access to the WebKit engine
now that Adobe AIR does not embed the Flash Plugin anymore
it will use the Flash Plugin installed on the system

So yeah this WebKit engine is a bit old but it is good enough
to load an HTML page (remote host or local) that embed a SWF, it will just run it
without even thinking of blocking it.

Let's say you have a game running as a SWF on www.domain.com
you could simply repackage the game inside an Adobe AIR app for the desktop
put your SWF and all of the external assets embedded in the AIR app
use the HTMLLoader to load a local index.html
and voila you got a desktop app without having to rebuild/rewrite/convert the whole thing

just need to write a bit of wrapper code, it's like a week-end project

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Engaged ,
Aug 05, 2017 Aug 05, 2017

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Wouldn't Web Assembly be an answer to your woes?  Not a short term answer, granted, but click a button and voila, an output to HTML5/JS?

Nothing is going to stop Flash from going - yes it's a shame - but with Web Assembly, all will be right again, no?

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