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We all know flash can make some pretty nifty games. But I'm wondering if there are any non-game flash apps (adobe AIR) out there in the AppStore and Android Market. What I'm looking for are Flash apps with
1.) forms (textboxes, checkboxes, submit buttons)
2.) scrollable content (such as news feeds long enough to extend past the screen)
3.) grid reports (data shown in a table format)
I'm wondering if these are possible in flash or if it's better to go with java/objectiveC.
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I will be releasing an app for a content that my company is having soon. Submitting it to the ios store today and releaseing for android next week. The main feature is has that you mentioned is scrollable content that shows news type informatin that you can click on to see the full information.
Since flash is so new to mobile, there won;t be a lot of pre built and optimized components right now. But I predict the support will increase ten fold eventually. I see no reason to teach myself xcode and java when I can just continue using flash to produce apps for both.
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Here are few that have some or all those features:
https://market.android.com/details?id=air.com.conqu
http://www.appbrain.com/app/queue-manager/air.com.unitedmindset.QueueManager
http://www.appbrain.com/app/runningmap-trackometer/air.com.runningmap.Trackometer
http://www.appbrain.com/app/manorama/air.com.manorama.news
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Also, Flash pro is usually better for animation type apps, but you can always use Flash Builder too which is a lot better for data architecture, forms, tables, etc... but not impossible with Flash Pro, which is what I've used for my app
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There is the app I did in sort of the 360|Flex conference (https://market.android.com/details?id=air.com.ajsoftware.A360Flex2011&feature=search_result)
Chris Griffith
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Absolutely!
For example, Apporama is a little Android app that lets you search the Apple iTunes Appstore. App Store for Android, so to speak. It has long, dynamically loading and extending ("Load more") lists. It also has a setting screen which lets you choose paid/free, ipad/iphone, categories etc. Scrolling is pretty smooth, despite having fairly complex item renderers.
https://market.android.com/details?id=air.nl.innovatology.android.apporama&feature=search_result
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It is definitely better to build apps with objective-c. There is not way to say something different.
However, you can build a lot of apps with flash, but they will not have the same feeling of a native apps.
On some instances it might not matter, but even the rotation is different (and in a lot of cases weird)...
You can't access very important features as alerts and though videos show that the next air build will improve speed a lot it is still a little different.
BUT
it is great that you can develop with Flash and if there are more improvements in the next couple of weeks and month it should become more efficient and valuable. For now it is too limited in comparison to objective-c which is sad, since I think that a lot of tiny tweaks could easily be eliminated by Adobe, but to me all current builds look like they have been published far too early and without real world testing (which –again– doesn't mean it is not possible to do a good app). Actually I think that the speed of the apps and systemintegration (game center, alerts, etc.) makes it better to produce everything but games.
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