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Hello everyone,
I have built an app that is basically a music player, my problem is, when my playlist grows big (exactly 1,8gb) the app crashes, and i can't open it anymore, every time i try to open it, it closes and in the logs all i got is a EXEC_BAD_ACCESS
Any ideas os suggestions??
big thnx
edit::
forgot a few informations
i am building app for iOS, running on an iPod 5th gen.
using AIR sdk 15 + flash professional CC
the music/content of the app is downloaded from my server.
the app is running good if i don't exceed the 1.8gb storage ... if it reaches 1.8gb no more mr nice guy
Mensagem editada por: Nicolas Gastaldi
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Did you run Scout to analyze memory consumption? Maybe you are loading too much data from the playlist into the RAM