Skip to main content
This topic has been closed for replies.

4 replies

Inspiring
December 8, 2012

This has been very helpful. The only part I don't quite get is this: "Change the reference adt to include the full path to the adt application. The adt application is installed in the bin subdirectory of the AIR SDK." So, if I have my Flash projects and the AIR SDK folder inside of a folder called FlashProjects, what would the adt statement look like?

Participant
March 30, 2012

How do we build an IPA for In House deployment?

Participant
February 23, 2012

I receive the entitlements are invalid

February 23, 2012

This error usually comes up when you package your ipa using a provisioning profile, but the certificate being used while packaging is not the certificate corresponding to that provisioning profile.

ADT does not match the provisioning profile to the certificate, but iTunes does.

Please refer to :http://www.adobe.com/devnet/air/articles/packaging-air-apps-ios.html

for more details.

Hope that solves your problem.

Neha

Participating Frequently
February 24, 2012

Thank you Neha - I had seen that page before and had looked for something that was CS5.5 specific since I don't have Flash Builder (and because I am using CS5.5 to build my software). However, I went over these instructions and it looks like I had done all the steps correctly with the exception of making the App ID the same in the deployment file as what was in my App ID from Apple. I had made the mistake of including the Bundle Seed ID which this makes clear that it should only be the bundle identifier (the App ID suffix). So, I made the change and tried again...

First, I tried using Flash CS5.5 and got the same "Error creating files. Compilation Failed..." message that I got before. So, I did the command line version and got a new file. Note that this file is being reported to me as being 5.56 MB in size by WIndows. I add the file to iTunes and it indicates that it is 13.6MBs. So, after deleting it and re-adding it to make sure that I had the right file in there (I did), I synced again. This time, it started installing same as before. I can see the icon on the iPad, but when it finished, it simply disappeared, rather than giving an error message. I tried a few more times, and now the icon doesn't show up at all on the iPad and iTunes doesn't look like it is syncing the app anymore. I rebooted the iPad, and it magically appeared!

Many thanks for your help, but if there is more guidance that will help me understand why CS5.5 can't generate the file directly, Also, if there is a secret sauce so that you don't need to reboot, that would also be useful...

Much appreciated!

Participating Frequently
February 23, 2012

I couldn't get this to work using the publish for AIR for iOS settings in Flash Pro CS5.5, so I tried using this instead. With Flash, I was unable to generate a file. I would get an error after it crunched on it a while - "Error creating files. Compilation failed...."

Using this method, I successfully create the file, but when I deploy it to my iPad2 using iTunes, then the iPad tells me it failed to install. I am having difficulty discerning an answer from the great google...

February 23, 2012

What is the error iTunes gives you?

Participating Frequently
February 24, 2012

iTunes does not give an error. The iPad gives me the error after the installation based on the way things were when I originally wrote this. Note that I first tried to do it with Flash CS5.5 and was getting an error that was not specific enough to be useful. So I tried following the instructions on this page and get further, so that I actually got a file (IPA) that I could put into iTunes. I placed my provisioning profile and my ipa file in iTunes, synced, and the iPad complained that it could not install the file.