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Make UI fullscreen in ios

New Here ,
Mar 25, 2019 Mar 25, 2019

i am beginner in action script and I have created a basic flash module using intellij idea. When i run the app in android which shows the content in full screen but when i run the same app in ios there is some blank black space on top and bottom of the screen.

This is the screen shot of view in android

Screenshot_20190325-162144.jpg

This is the view in ios

1.jpg

Here is my ios description xml

<?xml version="1.0" encoding="utf-8" standalone="no"?>
<application xmlns="http://ns.adobe.com/air/application/32.0">

   <id>Main</id>

   <filename>Main</filename>

   <name>Main</name>

   <versionNumber>0.0.1</versionNumber>

   <versionLabel>0.01</versionLabel>

   <initialWindow>

   <content>main.swf</content>

   <aspectRatio>any</aspectRatio>

   <autoOrients>false</autoOrients>

   <renderMode>auto</renderMode>

   <fullScreen>false</fullScreen>

   <softKeyboardBehavior>pan</softKeyboardBehavior>

   </initialWindow>

   <!--<icon>-->
  <!--<image16x16>16x16.png</image16x16>-->
  <!--<image32x32>32x32.png</image32x32>-->
  <!--<image48x48>48x48.png</image48x48>-->
  <!--<image57x57>57x57.png</image57x57>-->
  <!--<image72x72>72x72.png</image72x72>-->
  <!--<image76x76>76x76.png</image76x76>-->
  <!--<image120x120>120x120.png</image120x120>-->
  <!--<image128x128>128x128.png</image128x128>-->
  <!--<image152x152>152x152.png</image152x152>-->
  <!--</icon>-->

   <supportedProfiles>mobileDevice</supportedProfiles>

   <iPhone>

   <requestedDisplayResolution>high</requestedDisplayResolution>

   <assetsCar>Assets.car</assetsCar>

   <InfoAdditions>

  <![CDATA[

  <key>UIDeviceFamily</key>

  <array>

  <!-- iPhone and iPod touch devices -->

  <string>1</string>

  <!-- iPad devices -->

  <string>2</string>

  </array>

  ]]>

   </InfoAdditions>

   </iPhone>

</application>

Now i would like to know how can i make the ui in ios also same as in android?

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correct answers 1 Correct answer

Engaged , Mar 25, 2019 Mar 25, 2019

You are missing the Launch Images for the device you are testing. Add the correct ones in your project, and it will be full screen.

You can find all the dimensions here:

Launch Images on iOS with Adobe AIR | Adobe Developer Connection

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Engaged ,
Mar 25, 2019 Mar 25, 2019

You are missing the Launch Images for the device you are testing. Add the correct ones in your project, and it will be full screen.

You can find all the dimensions here:

Launch Images on iOS with Adobe AIR | Adobe Developer Connection

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Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
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New Here ,
Mar 25, 2019 Mar 25, 2019
LATEST

this is the correct answer and this is solved my issue.

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