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New Packaging Engine Causing Crash on iOS

Contributor ,
Oct 09, 2014 Oct 09, 2014

It seems that unless I package my app with the option -useLegacyAOT yes, it will crash if loading multiple FileStream objects. The behavior is exactly the same as described in this previously fixed bug: Bug#3496074 - [Platform_iOS]Creating too many FileStream objects will cause app to crash on iOS

So using the new packaging engine is NOT an option for me in it's current state.

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Adobe Employee ,
Oct 09, 2014 Oct 09, 2014
LATEST

Hi,

Thanks for reporting the issue. Fix for this issue will be available in our next build, most probably you will get that by tomorrow.


Best Regards,

Jitender

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