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Hi guys...
I am using flash builder 4.6 and I am creating an AIR game (for mobile) ... I used to use Flash Pro (CS6) before and, to pause the game I have used:
NativeApplication.nativeApplication.addEventListener(Event.DEACTIVATE, onDeactivate);
function onDeactivate(e:Event):void {
stop();
}
and that was possible, of course, because Flash Pro is based on timeline...
Now... how can I do the same with Flash Builder?
Thanks!!!
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Have you tried stage.addEventListener(Event.DEACTIVATE, onDeactivate) with flash builder?
Regards,
Nimit
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