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Is there any word from Adobe about whether or not they plan to make performance improvements to the Desktop version of AIR?
AIR on mobile has two features I desperately need when publishing Flash games on Steam: Stage quality and/or GPU render mode for bitmaps.
Both of these features have a lot of votes on Adobe Tracker/Bugbase, but are marked as not a priority and there's been no comment from Adobe for months:
https://tracker.adobe.com/#/view/AIR-4123650Tracker
Tracker
Without these features I'm considering finally ditching Flash and moving to Unity. There's no point in me developing on a platform that isn't supported, and many ex-Flash devs I've spoken to feel the same way.
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I also wrote a blog post that goes into a lot more detail about my specific situation, if anyone is interested: Mid-Project Crisis | Kupo Games
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Agreed! I'm developing a AIR game for Steam with heavy usage of the display list. Simpily being able to change quality settings in AIR would be so amazingly helpful - How is it NOT supported? Why is stage quality settings only available to Mobile and Flash Player ?
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Update: I think I’ve found a solution to my problem. With the help of HTMLLoader and LocalConnection, I can get Flashplayer running inside AIR, and I can get the best of both (AIR features AND stage quality from Flashplayer). This is a reasonable work-around I think.