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Testflight guides / tutorials

Contributor ,
Feb 12, 2018 Feb 12, 2018

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Anyone have any suggestions for guides or tutorials on getting testflight going, specifically for deploying betas. Ideally from an adobe air dev perspective as opposed to xcode development?

Thanks!

-cybo

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correct answers 1 Correct answer

LEGEND , Feb 12, 2018 Feb 12, 2018

There are beta entitlements that have to go into the app descriptor XML, otherwise TestFlight won't accept the IPA. In the iPhone section of the XML would be this:

  <Entitlements> <![CDATA[<key>beta-reports-active</key><true/>]]></Entitlements>

and you would need to remove that when you publish the app for real.

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Advocate ,
Feb 12, 2018 Feb 12, 2018

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I don't really understand that question, since Apple bought testflight I have never had any trouble of any sort using it with my AIR apps so what are you referring to specifically?

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Contributor ,
Feb 12, 2018 Feb 12, 2018

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I'm reading one guide and you're right it does look pretty straight forward. I think I had looked at the apple guide before and it seemed heavily integrated into the xcode IDE, which I use fairly sparingly with air. Was just pinging out here to see if anyone had a good link other than apple's guide.

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Advocate ,
Feb 12, 2018 Feb 12, 2018

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Yeah there's nothing to it, publish you ipa, upload it with Application Uploader (from Xcode) and after a few minutes it will be available in testflight for testing and that's really it.

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Contributor ,
Feb 12, 2018 Feb 12, 2018

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Cool thx!

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LEGEND ,
Feb 12, 2018 Feb 12, 2018

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There are beta entitlements that have to go into the app descriptor XML, otherwise TestFlight won't accept the IPA. In the iPhone section of the XML would be this:

  <Entitlements> <![CDATA[<key>beta-reports-active</key><true/>]]></Entitlements>

and you would need to remove that when you publish the app for real.

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Advocate ,
Feb 12, 2018 Feb 12, 2018

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I did publish my apps without removing them so far as it gives you the option to do it from tesflight, maybe it s anew requirement? You defintely need to comment them out for local on device testing.

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Contributor ,
Feb 12, 2018 Feb 12, 2018

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Thanks for the tip!

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Engaged ,
Feb 16, 2018 Feb 16, 2018

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Hi Colin,

I have tried to add Entitlements in mz app.xml file like you suggested to enable app for test flight but I get this error when uploading app with Application Loader:

Invalid Code Signing Entitlements. The entitlements in your app bundle signature do not match the ones that are contained in the provisioning profile. The bundle contains a key that is not included in the provisioning profile: 'beta-reports-active' in 'Payload/Shapes In Motion.app/Shapes In Motion

I do not have any option to include keys in provisioning profile when generating provisioning profile on adobe developer site.

How to enable app for test flight.

I have used latest AIR 29.0.0.103 with Flash Builder 4.7

What is the process of enabling app for test flight?

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Engaged ,
Feb 16, 2018 Feb 16, 2018

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I have resolve the issue. I have built the app with add-hoc instead of final build. When I build with final build check and add Entitlements that Colin suggested I am finally able to add app to test flight for testing. Yaaaay  Thanks Coling

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New Here ,
Mar 14, 2018 Mar 14, 2018

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Anyone having trouble publishing an adobe animate app to testflight using air sdk 28 or 29? Just doesn't appear in available testflight builds but uploads ok and I can see it in the itunes activity page for the app. All works fine using sdk 26.

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Advocate ,
Mar 14, 2018 Mar 14, 2018

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If it does upload then it must appear somewhere, where is that?

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New Here ,
Mar 14, 2018 Mar 14, 2018

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It appears in the 'activity' tab with the correct build number, but not under the 'testflight' tab.

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Advocate ,
Mar 14, 2018 Mar 14, 2018

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Weird, to answer another part of your question I did publish 4 apps to testflight with AIR 28 recently without issues.

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Contributor ,
Mar 14, 2018 Mar 14, 2018

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Yes, I have the exact same problem. I've been waiting for Apple engineers to get back to me for almost a month.

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