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Participant
October 4, 2012
Question

Starting iOS development with Flash Builder 4.6

  • October 4, 2012
  • 1 reply
  • 1138 views

Hi guys,

I want to start iOS development with Flash Builder 4.6. I have iPad 2 with iOS 6 installed (latest version available).

I was following this tutorial step by step: http://help.adobe.com/en_US/flex/mobileapps/WS064a3073e805330f6c6abf312e7545f65e-8000.html#WSe4e4b720da9dedb5-27e02e9a12ee20e4a60-7fff

As a part of it I also did this:

I try Now I am getting the follwoing errors:

Error occurred while packaging the application:

SDK is missing file /Applications/Adobe Flash Builder 4.6/sdks/4.6.0/lib/aot/lib/AIRInterpreter

Error occurred while packaging the application:

SDK is missing file /Applications/Adobe Flash Builder 4.6/sdks/4.6.0/lib/aot/bin/ld64/i686-apple-darwin9-ld64

Required files are missing indeed. But where can I find them if AIR SDK doesn't have them? What should I do now?

This topic has been closed for replies.

1 reply

mbhagya
Participating Frequently
October 4, 2012

All the files in lib/aot/ are part of the AIR sdk.

You'll have to overlay the AIR sdk on top of the Flex SDK (which comes with FlashBuilder).

On windows, simply copy-paste the AIR folder on the Flex SDK folder. (merge the two folders)

On mac, use a command line and ditto the AIR sdk folder on Flex SDK folder.