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Adobe Animate camera tool not properly scaling objects

New Here ,
Nov 20, 2021 Nov 20, 2021

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so! I have used animate for a long time and I've used the camera tool a few times but never encountered this problem. I don't really know how to explain it so I have attached the animation that includes the problem. As you can see nothing changes size apart from the characters body and eyes. I added a classic tween to the camera tool so everything zooms out but when I go into the preview display or export it, it gives me this. Someone please help!

https://youtu.be/9evdtU5gxJE 
here is what happens when exporting or previewing

https://youtu.be/e3MP-mRwxPA

here is what its supposed to look like

 

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Community Expert ,
Nov 20, 2021 Nov 20, 2021

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Try this tutotial and see if it helps you.

 

https://youtu.be/DLWmDPiws5Y

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Community Expert ,
Nov 20, 2021 Nov 20, 2021

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I've seen this a few times. Nest every layer into a symbol in the root timeline; select all layers > right click > convert layers to symbol, test it again to see if that solves it.

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New Here ,
Nov 27, 2021 Nov 27, 2021

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it has slightly worked, the scaling is no longer the issue (thank you so much for that tip) but now when I export or preview it strangly won't scale at all 

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New Here ,
Nov 27, 2021 Nov 27, 2021

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It also keeps coming up with this warning on the output:

Warning: Filter will not render. The DisplayObject's filtered dimensions (11101, 7372) are too large to be drawn.

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Community Expert ,
Nov 29, 2021 Nov 29, 2021

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Are you using hi-res bitmaps? If you use effects like blurs on large images that can happen. Try vectorizing those whenever possible. Select the bitmap > right-click> vectorize.

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