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Hi please can someone help. Its not my PC as its a gaming machine and I do my testing through Google Chrome.
I am trying to create an interactive APP HTML% canvas with some animations / movie clips here and there. On my example that I attach, the 'What is Food Poverty' and 'How do we Evaluate' buttons that ive been working on along with the menu buttons above each page arent working properly.
I have a problem where the "What is food poverty" works, but then when using the arrow keys to go back and forward within the movieclip, the more you press them, the app grinds to a halt. Also the first time you press off, what is Food Poverty, then go back, it goes to the wrong place on the timeline, but then after that it is fine and goes to the correct place.
The 'How do we evaluate' back and forward, buttons do not seem to be working at all, however once I click 'what is food poverty' then they seem to work, but again, bring the app grinding to a halt.
Is to do with when the app loads on main time: everything done afterwards is not being removed from memory / resources, so there is a huge memory overload and conflicts etc. If this is the case, I dont know the workaround and have tried, also maybe its to do with _this = this is really confusing to me
Why cant I just use this.x rather than declaring a variable that
_this = this (seems like the same thing to me.)
Thanks for your help.
FILE
HI I think ive solved it
The buttons I had on seperate keyframes on my movieclip timeline were named the same instance.
I.e btn_Next was the same name on all keyframes, I thought this was okay but seemingly not. Thanks.
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What is your software? Animate?
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Hi, yes its Adobe Animate.
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HI I think ive solved it
The buttons I had on seperate keyframes on my movieclip timeline were named the same instance.
I.e btn_Next was the same name on all keyframes, I thought this was okay but seemingly not. Thanks.