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I know you can add bones to a cartoon/graphic image. Does anyone know if you can do this with a photo of a person or animal?
Ok I made a very quick tutorial showing how I separated a dog's tail in Photoshop. Imported to Animate. Converted to symbols, applied the Asset Warp Tool. Inserted keyframes and animated the tail looping insiode a nested Graphic symbol.
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yes
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Yes, You can use Adobe Animation for cotton /graphic image in addition, can also use Adobe Express-Features work personal photos.
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Thank you all, just to clarify, can I take a photo of my dog with its tail up, and then animate to make the tail wag left and right. As an example?
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yes, but animate is not a 3d program (though as3 projects can move 2d objects through 3d space).
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Thanks I know it's only 2d, but I wanted to use images not cartoon types.Is anyone aware of any examples/demos using an image/photo?
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you can google for demo's, but convert each articulating extermity into a movieclip (ie, trace bitmap, select extremity, convert to movieclip) and then add bones between the movieclips.
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Thanks all.
Still looking for demos on how to do tis with a photo and not a cartoon/graphic. I'll try adapting a cartoon demo and use a photo to see if that works.
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I did my Adobe MAX session on exactly this; IUmport a PSD into Animate, rig bitmaps using the Asset Warp tool, insert keyframes, manipulate images' bone armatures, apply classic tweens and easing. My recorded session won't be available for another week or so but all you need to do is import your dog image and apply a bone armature using the Asset Warp tool. Choose the bone type and go from there. I'll try and create a quick video tutorial if you need it.
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Ok I made a very quick tutorial showing how I separated a dog's tail in Photoshop. Imported to Animate. Converted to symbols, applied the Asset Warp Tool. Inserted keyframes and animated the tail looping insiode a nested Graphic symbol.
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_keyframer
That is PERFECT!
Thank you I really appreciate that. Will do my best to replicate the process.
Rob.