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Animate CC Crashes ("Not Responding") after Importing large PNG image.

Community Beginner ,
Feb 27, 2018 Feb 27, 2018

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DETAILS:

I am using Adobe Animate CC through Windows 10.

My project is an ActionScript 3 file at 1920 by 1080. No other settings differ from default.

I am using Animate to animate collage pieces (PNG's) to create a collage animation.

I have a few files that are larger PNG's, between 100 to 400 MB.

The quality is necessary for what I am doing. I could settle for a little less quality, but not much. The images were scanned in at 1200 dpi.

PROBLEM:

Each time I attempt to import any of these large PNG files into the library or scene, I receive the loading cursor until the program crashes from "Not Responding".

ATTEMPTED SOLUTIONS:

I have waited over 30 minutes for the program to respond but it never does.

I have tried dragging and dropping with no effect.

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correct answers 1 Correct answer

Mentor , Feb 28, 2018 Feb 28, 2018

Animate CC/Flash or other more traditional animation software just isn't cut out for that type of work.

You may have to switch to an FX-oriented application, such as After Effects or Fusion.

Not sure about After Effects, but I am pretty sure Fusion should be able to deal with your requirements - but it will also require a lot of resources and system memory in particular.

Fusion 9 | Blackmagic Design

For your needs the free edition of Fusion will more than suffice.

I hope you have at least 32GB of sy

...

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Community Expert ,
Feb 27, 2018 Feb 27, 2018

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Hi.

I think there's no software that can handle this size of image to create an animation.

You should really reduce the size of your images and work with PNGs of 72 PPI and under 4K dimensions, IMO.

But, if you really want this insane quality/size, you're gonna have to cut each huge image in smaller pieces and then put them together side by side when doing your animation.

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LEGEND ,
Feb 28, 2018 Feb 28, 2018

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JoãoCésar  wrote

You should really reduce the size of your images and work with PNGs of 72 PPI and under 4K dimensions, IMO.

People referring to bitmap dimensions in terms of PPI, DPI, etc is something that needs to die. Unless you're specifically talking about print layout, these terms are meaningless.

As for the original poster's question, I'm curious what he's doing that he absolutely needs 400-megabyte bitmaps.

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Mentor ,
Feb 28, 2018 Feb 28, 2018

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Animate CC/Flash or other more traditional animation software just isn't cut out for that type of work.

You may have to switch to an FX-oriented application, such as After Effects or Fusion.

Not sure about After Effects, but I am pretty sure Fusion should be able to deal with your requirements - but it will also require a lot of resources and system memory in particular.

Fusion 9 | Blackmagic Design

For your needs the free edition of Fusion will more than suffice.

I hope you have at least 32GB of system memory, though - sounds like you will need it.

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Community Expert ,
Feb 28, 2018 Feb 28, 2018

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I think rayek.elfin is right. You may want to try out Adobe After Effects for a project like that. The reason why is because once you import those assets you can half the quality of your images and work faster then export those images at full quality. 

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