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Any way to use new GameInput API changes without AIR?

New Here ,
Sep 20, 2013 Sep 20, 2013

I was wishing to use GameInput to add joystick support to my Flash game, however I'm not really in a position to move it over to AIR. The performance issues of localconnection completely discard the viability of having an AIR app to interpret/handle GameInput events and pass them over to the SWF. Can anyone think of any crafty alternatives?

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ActionScript
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Guru ,
Sep 24, 2013 Sep 24, 2013
LATEST

check this out: http://flashgamedojo.com/wiki/index.php?title=Flapp

official site is dead, but you should be able to google an alternative

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