Have a look here:
http://bernardkowalski.com/temp/tween/
Those are 5 MCs attached to a container MC. Mouse over and
out for a bit and you'll see the problem. If you roll over a square
and then out before it completes the tween, and then over again the
alpha will fade to 20% as it should but then pop back to the
initial value of 100%.
Does anyone understand why this is happening? Has anyone come
up with a solution?
The AS for this example is attached.
Something I just noticed.
If you mouse "through" one of the squares and then wait 5
seconds (the duration of the out tween) and then mouse over the
same square it will not pop back to 100%. If you however mouseover
quicker it will pop. This leads me to believe there is some sort of
timer running even though the tween is not.