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AS3 to HTML5 - very simple code

Community Beginner ,
Aug 17, 2018 Aug 17, 2018

Hi everyone,

I'm not really able to write codes but I really need your help in order to translate this very simple Action Script 3 code into an HTML5 one.

Thank you!

stop();

stage.addEventListener(MouseEvent.CLICK, _onStageMouseDown);

function _onStageMouseDown(e:MouseEvent):void

{

    nextFrame();

}

625
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correct answers 1 Correct answer

Community Expert , Aug 17, 2018 Aug 17, 2018

Hi.

One way would be this:

this.stop();

stage.on("stagemousedown", onStageMouseDown);

function onStageMouseDown(e)

{

    exportRoot.gotoAndStop(exportRoot.currentFrame + 1);

}

Please don't hesitate to ask if you still have any further questions.

Regards,

JC

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Community Expert ,
Aug 17, 2018 Aug 17, 2018

Hi.

One way would be this:

this.stop();

stage.on("stagemousedown", onStageMouseDown);

function onStageMouseDown(e)

{

    exportRoot.gotoAndStop(exportRoot.currentFrame + 1);

}

Please don't hesitate to ask if you still have any further questions.

Regards,

JC

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Community Beginner ,
Aug 18, 2018 Aug 18, 2018

Thank you very much Joao!

It works perfectly!!

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Community Beginner ,
Aug 18, 2018 Aug 18, 2018

B the way, do you know how would the code change when, instead of the stage, I click into a movieclip?

So that when you click inside the movieclip it goes to framenumber+1 (related to the movieclip timeline).

I tried in this manner (scena01 is the movieclip) but it does not work:

this.stop();

this.scena01.addEventListener("click", fl_ClickToGoToAndStopAtFrame_17.bind(this));

function fl_ClickToGoToAndStopAtFrame_17()

{

    this.gotoAndStop(this.currentFrame + 1);

}

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LEGEND ,
Aug 18, 2018 Aug 18, 2018
LATEST

I would assume that you have to point to the actual movie clip you are targeting but I am less familiar with AS3 than canvas.

this.movieclipname.gotoAndStop(this.currentFrame + 1);

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