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Audio refuses to play unless played while on first frame.

New Here ,
Jan 27, 2021 Jan 27, 2021

I want to make an animation with audio. However, when I import the audio into my library and onto my timeline the audio will only play when played on the first frame and not when played on any other frame. The old solution to this was to set event to stream, but it seems Animate has been updated as I can no longer find a way to do this. Any help would be appreciated.

 
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Community Expert ,
Jan 28, 2021 Jan 28, 2021

assign the sound's sync property to stream, not event.

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New Here ,
Jan 29, 2021 Jan 29, 2021

I understand that is the solution, but I cannot find the area to actually change this.

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Community Expert ,
Jan 29, 2021 Jan 29, 2021
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click the frame that contains the sound's start and then inspect the properties panel (window>properties).

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