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/t5/animate-discussions/auto-keyframe-in-adobe-animate/td-p/11353506
Aug 11, 2020
Aug 11, 2020
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When it comes to traditional 2D animation, especially character, it's much easier to have an auto-keyframe option on; I'm drawing countless frames but each time I have to right click>insert keyframe. Is there an auto-keyframe toggle, like they have in Toon Boom Harmony?
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Guru
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Aug 11, 2020
Aug 11, 2020
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/t5/animate-discussions/auto-keyframe-in-adobe-animate/m-p/11354044#M206650
Aug 11, 2020
Aug 11, 2020
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Nick - Character Designer and Animator, Flash user since 1998
Member of the Flanimate Power Tools team - extensions for character animation
Member of the Flanimate Power Tools team - extensions for character animation
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/t5/animate-discussions/auto-keyframe-in-adobe-animate/m-p/11871069#M341440
Mar 03, 2021
Mar 03, 2021
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what version is this, can't seem to find it in my version of my adobe animate
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Guru
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/t5/animate-discussions/auto-keyframe-in-adobe-animate/m-p/11871245#M341444
Mar 03, 2021
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AA 21.
Nick - Character Designer and Animator, Flash user since 1998
Member of the Flanimate Power Tools team - extensions for character animation
Member of the Flanimate Power Tools team - extensions for character animation
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/t5/animate-discussions/auto-keyframe-in-adobe-animate/m-p/11354090#M206651
Aug 11, 2020
Aug 11, 2020
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Why not just pre-create a batch of empty keyframes? Select a range of frames, F6, done.
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