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Stop using Animate's built-in bone tools: those are too buggy and broken for production.
Instead, save your sanity and download the Flanimate rigging toolset for Flash/Animate CC and use those to rig your characters.
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Hmmmn that is very unexpected. I also +1 the use of https://flash-powertools.com/ EDAPT system. Very intuitive and more powerful depending on your needs.
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Try using the Asset warp tool. The new Flexi bone add on is really cool.