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Bugs with the new Asset Warp tool

Community Beginner ,
Dec 14, 2021 Dec 14, 2021

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If I make a skeleton with a pin and rotate it,
The pin moves little by little.

I can't work with animation normally.

 

 

Steps to reproduce bug:


1.Insert a pin to make a skeleton
2. Grab the parent skeleton and rotate it

 

Results: Lower pins move little by little
The picture with the pins in it is slightly distorted

 

Expected results: The skeleton moves normally without distortion.

 

2021-12-15 12-42-46_1.gif

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correct answers 3 Correct answers

Community Expert , Dec 14, 2021 Dec 14, 2021

Okay I was able to repriduce what you did but it's not a bug. The update to these kinds of pins/bones allows you to stretch the bone and while you were rotating back n forth, you didn't notice you had also raised the bone up, thereby stretching it slightly which caused the shape to deform a little near the root. See my Test.mov file attached.

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Community Beginner , Dec 14, 2021 Dec 14, 2021

Thanks for the really quick feedback.:fire::fire:

 

A video is attached for a more detailed explanation.

 

This problem also occurs when you hold the 'skeleton' and only 'rotate' it, not the 'point'.

All of the lower points are affected and start to drift out of place little by little.

 

I applied that function to my character and started the animation,
As I continued to work, I noticed that the character's shape changed strangely.

And after testing, I found these errors.

 

I want to use this cool feature

...

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Community Expert , Dec 14, 2021 Dec 14, 2021

Aha! You are right! That should not happen - sending this thread to the team! Thanks and hope for a fix.

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Community Expert ,
Dec 14, 2021 Dec 14, 2021

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Thanks for reporting this


Animator and content creator for Animate CC

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Community Expert ,
Dec 14, 2021 Dec 14, 2021

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Okay I was able to repriduce what you did but it's not a bug. The update to these kinds of pins/bones allows you to stretch the bone and while you were rotating back n forth, you didn't notice you had also raised the bone up, thereby stretching it slightly which caused the shape to deform a little near the root. See my Test.mov file attached.


Animator and content creator for Animate CC

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Community Beginner ,
Dec 14, 2021 Dec 14, 2021

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Thanks for the really quick feedback.:fire::fire:

 

A video is attached for a more detailed explanation.

 

This problem also occurs when you hold the 'skeleton' and only 'rotate' it, not the 'point'.

All of the lower points are affected and start to drift out of place little by little.

 

I applied that function to my character and started the animation,
As I continued to work, I noticed that the character's shape changed strangely.

And after testing, I found these errors.

 

I want to use this cool feature as soon as possible without any problems 😄

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Community Expert ,
Dec 14, 2021 Dec 14, 2021

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Aha! You are right! That should not happen - sending this thread to the team! Thanks and hope for a fix.


Animator and content creator for Animate CC

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Adobe Employee ,
Dec 14, 2021 Dec 14, 2021

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Hi @Animator_Sungwon Thanks for the details. Will investigate it further. Would it be possible for you to share the original file with which you are facing this issue to understand the workflow impact of it?

 

Thanks!

Mohan

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Community Beginner ,
Dec 14, 2021 Dec 14, 2021

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it's possible!!

Just give me your email address and I'll send it to you.

 

Also, I found some errors while using it, and I will report it again in detail as soon as possible!

Thank you~!!

 

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Adobe Employee ,
Dec 14, 2021 Dec 14, 2021

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Thanks @Animator_Sungwon Please send it to mohanraj@adobe.com

 

Thanks!

Mohan

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Community Beginner ,
Dec 14, 2021 Dec 14, 2021

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thank you. just sent 😄

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Community Beginner ,
Mar 17, 2022 Mar 17, 2022

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LATEST

Hello!
It has been three months since I raised this issue.
So far, Animate has had several updates.

It was described as 'resolving critical errors'.

But each time this error was not resolved.

When will this error be resolved?

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