Can I Change the Timeline to Start at Frame 0?
When I output, I get the following error:
Frame numbers in EaselJS start at 0 instead of 1. For example, this affects gotoAndStop and gotoAndPlay calls. (8)
Content with both Bitmaps and Buttons may generate local security errors in some browsers if run from the local file system.
Is there a way to set the Timeline to start at Frame 0 in order to overcome this problem?
