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Can't add more then one bone per symbol

Community Beginner ,
Mar 06, 2024 Mar 06, 2024

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Hi, I'm trying to animate a AI File that I created, but I've been going through problems. After converting the elements to symbols I'd tried to create a rig using the bone tool, but I can only add one bone per symbol, what is limiting me on creating the animation. Someone can help me with this, please?

Screenshot 2024-03-06 at 10.53.33.png

 

Looks like the bone tool is working based on anchor points, which is very limited to create what I want. Plus, converting to symbol was the only way that I find out to work with the AI imported layers, I don't know why, but it's a kind strange how the animate CC shows imported AI layers and read them.

 

Details: Using updated softwares. 

 

Thank you for helping me. 

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correct answers 1 Correct answer

Community Expert , Mar 06, 2024 Mar 06, 2024
Community Expert ,
Mar 06, 2024 Mar 06, 2024

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Community Beginner ,
Mar 06, 2024 Mar 06, 2024

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Woow! My bad! When I read the first time I didn't see that paragraph explaining the limitation of the bones. I was misleading myself to see it as more complex than it really was, because I saw someone applying on an SVG file layer as a chain then I thought I was doing something wrong. Actually they were applying this tool on a path and didn't say it on the video what caused me confusion. 

Further,  I read more about other tools and saw that to achieve what I really want the better way is to use the warp tool. 


Thank you so much.

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Community Expert ,
Mar 06, 2024 Mar 06, 2024

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you're welcome, and yes, there are substantial limitations/problems with armatures.

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