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Classic Tweening a layer with symbols stops the symbols own animation.

New Here ,
Dec 04, 2022 Dec 04, 2022

So I'm trying to make clouds. I have made a cloud symbol in which I have the animation of the cloud bobbing up and down. I put this symbol multiple times on a new layer and the bobbing animation works just fine. But when I try to make the clouds move from left to right with a classic tween the bobbing animation doesn't play anymore. The clouds only move from left to right and do not bob anymore. Is there a solution to this problem? A way to make the clouds move left to right and bob at the same time?

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correct answers 1 Correct answer

Valorous Hero , Dec 04, 2022 Dec 04, 2022

From the OP's description I get the impression that there are multiple cloud symbols on one layer.

When activating the tween, Flash would auto-convert all those to a Tween symbol and the nested animation may stop playing, because that Tween symbol only has one frame inside.

 

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Community Expert ,
Dec 04, 2022 Dec 04, 2022

is the symbol a movieclip or a graphic?  

 

if a graphic, there needs to be enough frames in the parent timeline for the graphic's animation to play

 

if a movieclip, you won't see the movieclip's timeline play while editing, but will when testing and in the published file.

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Valorous Hero ,
Dec 04, 2022 Dec 04, 2022

From the OP's description I get the impression that there are multiple cloud symbols on one layer.

When activating the tween, Flash would auto-convert all those to a Tween symbol and the nested animation may stop playing, because that Tween symbol only has one frame inside.

 

Nick - Character Designer and Animator, Flash user since 1998
Member of the Flanimate Power Tools team - extensions for character animation
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New Here ,
Dec 04, 2022 Dec 04, 2022
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That did the trick! I did have mutliple clouds on the same layer. I put them on seperate layers and the animation works just fine. Thanks!

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