Classic tweening will not occur on layers with ungrouped shapes, but I can't find offending objects

New Here ,
Nov 28, 2021 Nov 28, 2021

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Hi Animate Community

 

Sorry for this probably very simple problem, but it's really got me stumped.

The tweens work perfectly in Animate but I can't export the files or test the files in a browser because of the warning sign says...

"Classic tweening will not occur on layer with ungrouped shapes or on layer with more than one group or symbol."

It's usually a simple fix, I just makesure there are not more than one object, object ungrouped or multiple symbols on the offending layer.

But I've locked all other layer and explored everywhere and can't find any multiple object, ungrouped object or symbols.

All I can think is maybe I have some hidden object locked away?

I'm sure it's something simple I just can't figure it out, I have made some video's but I'm not allowed to post them on here for some reason.

 

yours sincerely

Mike

 

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Adobe Community Professional ,
Dec 14, 2021 Dec 14, 2021

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You could try turning off the visibility of the other layers to seach that layer. It might also help to show that layer as outlines (click on the color rectangle to the right of the layer name) to help you see what's on it better.

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Adobe Community Professional ,
Dec 14, 2021 Dec 14, 2021

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Have you made your objects into movie or graphic symbols? 

You shouldn't animate objects. 


Multimedia Developer, Character Creator, and Animator.

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Adobe Community Professional ,
Dec 14, 2021 Dec 14, 2021

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That's a very misleading error message. Classic Tweens can't be applied to shapes whether they are grouped or ungrouped. Classic tweens can ONLY be applied to a symbol instance, one per layer, between keyframes. Follow these steps:

1. Draw something
2. Select it and convert it to a Symbol
3. Insert a keyframe further down the timeline on the same layer
4. Transform the Symbol's position, scale, rotaion, and or color effect on one of the keyframes
5. Apply a Classic tween

Result: You'll see the interpolation between keyframes when you play the timeline.


Animator and content creator for Animate CC

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