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I am trying to convert a swf video file to html5, but I am running into a whole bunch of issues. So far this has been my process.
1) Convert the swf vid to flash using a couple different decomplilers from the web (none of them have worked all to well)
2) Convert the flash vid to html5 in animate
There have been a couple problems, however.
1)Sound and interaction (clicking, typing, etc.) have not been working.
2) the html5 vid lasts only 4 seconds and the original video is about 2 and a half minutes
3) for some videos that I have tried to convert, the html file just shows up as a blank canvas.
I have a feeling this is more of a problem with me than with the software. I guess I am really just looking for a step by step set of instructions on how to convert my swf files to html in animate.
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That's something at least. You'll need to convert the FLVs to MP4, as that's the standard for HTML video.
As for any interactivity, recovering the ActionScript from the SWFs may be of only limited utility, since you'll have to rewrite almost all the code from scratch. This would be the case even if you had the original FLAs available. There's simply no practical way to do an automatic conversion from the ActionScript API to the CreateJS (Canvas) API.
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You say you're converting "videos", but then you describe having user interactions. Which is it?
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My mistake. They are split into two parts. Roughly the first 80% of each file is a video, and the last 20% is interactive. They are educational videos where most of each video it is a lecture but at the end the user interacts with the animation.
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Do mean a literal video file (FLV, M4V, etc), or a non-interactive timeline animation?
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Literal video file
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specifically flv
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That's something at least. You'll need to convert the FLVs to MP4, as that's the standard for HTML video.
As for any interactivity, recovering the ActionScript from the SWFs may be of only limited utility, since you'll have to rewrite almost all the code from scratch. This would be the case even if you had the original FLAs available. There's simply no practical way to do an automatic conversion from the ActionScript API to the CreateJS (Canvas) API.

