Create Movie Clip objects dynamically and add them to the Stage with javascript in HTML5 in Animate

New Here ,
Jun 16, 2020 Jun 16, 2020

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Basically I want to instantiate MovieClip objects and add them to the Stage using Javascript(createjs) from the Actions panel in an HTML5 Adobe Animate project. I think previously this could be accomplished by giving a linkage identifier to the MovieClip in the library and instantiating the MovieClip using that but I don't see that option now. What is the best way to do this in an HTML5 project? 

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Adobe Community Professional ,
Jun 16, 2020 Jun 16, 2020

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Hi.

 

In HTML5 Canvas documents, you must assign a linkage name in the Linkage column in the Library.

JoãoCésar_0-1592333573826.png

 

Any symbol in the Library is a property from the global lib object that is automatically created by Animate when the content is published. To instantiate a symbol at runtime, you must use the linkage name as the constructor method name. Like this:

var platform = new lib.Platform();
platform.x = canvas.width * 0.5;
platform.y = canvas.height * 0.5;
this.addChild(platform);

 

I hope this helps.

 

Regards,

JC

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New Here ,
Nov 27, 2021 Nov 27, 2021

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Thanks for that!

Any idea how to set an instance name when we add the new MC?

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Adobe Community Professional ,
Nov 28, 2021 Nov 28, 2021

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You're welcome!

 

In the example above, you could write

platform.name = "desiredName";

 

But if you're adding instances at runtime, you can just reference the variable directly (in this case, just platform).

 

Or please provide more details if this is not the answer you're looking for.

 

Regards,

JC

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