Hello,
Here is a better description of what I am trying to do and
the problem I encountered.
I am developing an application that plays multiple sound
files at different time offsets. For example, snd1 starts at time
offset 0 and snd2 starts at time offset 5000 ms (5 sec). I have
created a timer for each sound file and enabled the handlers via
addEventListener() function. I encounter a problem after the timer
has been stopped (Stop button pressed) before the timer expires.
When the user presses the Play Button, the timer seems to be reset
because the onTimerComplete() function is triggered after an
additional 5000 ms (5 sec). Is this normal behavior? If this is not
the correct behavior, is there a workaround Any help would be
appreciated.
I have created a small application in Flash CS3 that depicts
the problem with just a single sound file. I have Flash Player
9.0.124.0 installed. Sample code is above.
Thanks,
Nilang